Dante's Journey

Tuscany Region

CLIENT
  • Tuscany Region
OUR SERVICES
  • Video Production
  • Content Production
  • Interaction Design
  • Serious game / Gamification

The gamification app that combines virtual environment and real spaces with the support of VR and AR

Dante Alighieri leads young people on a journey along the seven World Heritage Sites of Tuscany to discover his great cultural heritage and supreme work, the Divine Comedy. The objective: getting to know more about the world of the illustrious Florentine, customs and traditions of the time and its most significant historical figures.

By answering questions, as a player, you collect objects for the treasure chest and listen directly to the historical and artistic information related to the various environments fron Dante’s own voice.

Created for three different target groups of players, it shifts the point of view from the “otherworldly” journey of the Divine Comedy to the modern journey through Tuscany’s World Heritage sites. The player leads a virtual adventure between stages that guide him to discover the great cultural heritage left by the Supreme Poet and the world in which he lived, the customs and traditions of the time and historical characters, while also learning to recognise the beasts and demons that, taken from the pages of the Inferno, populate the frescoes and architecture of Tuscany’s World Heritage sites.

Screen della schermata per iniziare ad utilizzare l'applicazione Dante's Journey, realizzata da ett, schermata inizia il tuo viaggio, sfondo con paesaggio sui toni infernali del rosso
Screen dell'applicazione Dante's Journey, realizzata da ett, schermata 'hai guadagnato il tuo premio' con personaggio incappucciato

Florence, Pisa, San Gimignano, Siena, Pienza, the Val d’Orcia and the Medici villas and gardens are told to young players who challenge their knowledge to answer thematic questions and have access to in-depth video content, narrated by the voice of Dante. On this virtual journey, the player is not alone: clues from Virgil lead him to the correct answer, which is also useful for collecting symbolic objects to store in a personal treasure chest.

The Dante’s Journey application acts as an accompanying guide to the discovery of Tuscany’s World Heritage sites, thanks also to the GPS geolocation that facilitates the itinerary among the places presented by the game, but it is also a valid and flexible learning support tool, based on edutainment logics that is also ideal for “remote” use, at home or in schools.

In a dynamic perspective, the content of the application is implemented with evocative 360° photos of some of the places narrated.

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