Culturgame

Italian Ministry of University and Research

CLIENT
  • Italian Ministry of University and Research
OUR SERVICES
  • Content Production
  • Virtual Tour
  • Graphic Design
  • App Design
  • Interaction Design
  • Serious game / Gamification

Game-based experiences for the enhancement of Cultural Heritage

Developing game-based solutions for cultural and scientific enhancement: this is the aim of the CulturGame project, which links technology with elements of engagement and dissemination. The project consists of five game-based solutions linked to the enhancement of historical and archaeological heritage, scientific popularisation and awareness of the ecology of aquatic environments. For each of the three areas, a demonstrator site will host the game in its on-site version. A single platform will allow access to the off-site version of each solution.

Disegno di Blu, personaggio inventato che rappresenta l'ecosistema marino, e che è la mascotte del progetto di ricerca Culturgame, un'esperienza game based per la valorizzazione dei beni culturali, di cui ETT è partner

Three sites, five (video)games, eight partners

Funded by the Italian Ministry of Education, University and Research, Culturgame explores the potential of video games to improve the relationship of museums with their audiences, both on-site and off-site.

The practical outcome of the project is precisely the production of five game-based solutions for three Italian museums (National Archaeological Museum of Naples, Zoological Station Anton Dohrn of Naples and Museum of the University of Sassari) contributing to the dissemination of three different areas of knowledge. For each of the three areas (archaeology, science, ecosystems), a demonstrator site will host the game in its on-site version, while a single platform will allow access to the off-site version of each solution, with games that can be downloaded to one’s own device or played online.

AquaMANN

The game allows you to step into the shoes of an explorer and cross five ancient worlds in search of hydriae. Each level is set in a specific historical context related to the collections of the National Archaeological Museum in Naples: Prehistory, Egypt, pre-Roman Italy, Vesuvian cities and Imperial Rome. You can also play in the museum to find artifacts and unlock new superpowers.

Darwin & Dohrn

The game offers the chance to impersonate Charles Darwin or Anton Dohrn and embark on a virtual journey through the Darwin Dohrn Museum in Naples. By answering questions, you advance through the tour, thus enriching the experience of the visit.

20,000 Sounds Under the Sea

This game invites you to join a scientific expedition into the deep sea to discover the sounds that inhabit the oceans. Using decks of cards and augmented reality, participants can listen and recognize the sources of sounds. The game can be played individually or in teams, either at the Darwin Dohrn Museum in Naples or by downloading the app or using the printable version.

Phytoadventure

The game focuses on phytoplankton, invisible organisms that produce 50 percent of the oxygen we breathe. Participants, taking on the role of researchers, can match cells, care for their own culture, take quizzes and collect new species, thus embarking on a scientific mission.

Ecobab

The game explores the importance of phytoplankton in ecosystems. At the University of Sassari Museum, participants can discover the forms and adaptations of phytoplankton for various environments. Activities include fishing, framing, guessing and learning. The game is suitable for both individual and group participation, making family or school days lively.

Visit the project website.

For more information go to the National Research and Innovation Operational Program.

gioco ventimila suoni sotto i mari del progetto culturgame, realizzato da ett
momento del gioco di culturgame, personaggio davanti a rovine romane

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